Elephant King by IGT. The advantage machine that doesn’t play like one. But an advantage is an advantage. I’m going to show you how to hustle an advantage slot machine that doesn’t feel like it’s an advantage slot machine but it’s an advantage slot. At the highest level, Advantage Play is a scenario where the casino player has a stronger than normal advantage to the house. In some cases it’s a case where you have improved chances; in others it’s an. The Buffalo series is a popular slot series, and Aristocrat celebrated its 10th anniversary by releasing Buffalo Diamond. The game features the classic gameplay that Buffalo is known for, but adds a new. The Free Spins bonus gives you more spins to collect those borders and get a wheel, meaning a lot of potential is found there too while collecting the obvious Advantage Play opportunities found on the.
This article is meant to show specific machines that can actually give the player an edge over the casinos at slots. These machines were discovered by Jerry Stickman, and have been put through extensive computer studies and casino play. These are just a sampling of the machines. To see them all, read my book, Slots Conquest: How to Beat the Slot Machines!
Smart slot players can now get a real edge over the house if they play these machines properly. These machines can be considered â??banking machinesâ? because they build up redeemable credits, objects or multipliers that are not wiped out when one player leaves the machine and another player replaces him. In fact, you will need the other players to play the machines in a negative mode, so that the banking credits build up for you.
However, at a certain point the â??accumulated bankâ? causes the machine to become positive for any player who plays the machine from that point forward. In short, more money will come out of the machine from that point than goes in the machine. That is when you play the machine. And guess what? The machine will tell you when it is in positive mode based on how much has been banked. The banking will be in various saved symbols on the machines. Thereâ??s money to be made by playing these machines in positive modes.
Captain Jack: On Green Chip recently, someone asked about slot machine advantage players and why he can't find anyone who is willing to talk about it. I gave a short reply, but I think it warrants further discussion. It goes back to the classic debate of AP Art v.Science.Any robot can count cards, but the ability to get away with it is where the art of the process comes into play.
Now, letâ??s get the obvious question out of the way for the dreamers in the land of slots. Yes, while some of your wins can be fairly big, most of them will not be fairly big, but somewhere in the land of reasonable. But all will make you smile because you are doing something very few players have ever doneâ??getting an edge over the casino at the slot machines. Yes, you can also lose, as even in a positive mode machines can take your money. In poker thatâ??s called a bad beat. You have a great hand and still lose. But overall, play these machines just the way you are told to play them and the money will be coming out to you much more than the money going in for the casino.
A Different Type of Slot Machine
This type of advantage-slot machine is similar to progressive slot machines in the sense that something builds. It is not a jackpot dollar amount, though. Instead something else builds. It could be coins, hats, gems, fruit or even firecrackers. It can be almost anything.
The pool of items builds when a special symbol or some combination of symbols appears on the reels. This can be one particular symbol, a combination of symbols, or even the absence of symbols sometimes called blanks or ghosts. For example, if a cherry appears in one of the nine positions that are visible on the reels, a cherry is added to the corresponding section of a pie. Each different machine has its own criterion for saving.
Once a certain combination of symbols appears or a section of the collection area is filled, a bonus is paid that is proportionate to the number of hats, gems, fruit or whatever symbol thatâ??s been banked. For example, a diamond is added to one of three columns corresponding to the reel that contains a diamond. When a column is filled with diamonds, a bonus of 10 credits is collected and the column is emptied.
The more things in the collection, the better chance the game might be positive. And this article will show you which games can become positive, as well as when they become positive. It will give you the best method to play them and let you know how much money you should have available once you decide to play a given advantage machine. A proper bankroll is absolutely necessary to give yourself the best chance to win.
General Rules for Playing Advantage Slots
Once you have found a game that has a positive expectation, there are certain rules you must follow to maximize your wins. The following rules for play are not suggestionsâ?? they are requirements.
Only play when you have an advantage.
Have the required bankroll in your pocket.
Once a machine becomes positive, it remains positive until someone collects the bonus, and then the collection is reset and the positive machine is no longer positive.
You must play until you collect the prize; if you donâ??t do this then you are purposely giving up your advantage. Make sure you have enough money with youâ??in your pocket!
Quit playing when you no longer have an advantage.
Once you collect the bonus, verify if you still have an advantage.
Now letâ??s take a look at many of these advantage-play machines.
S&H Green Stamps
How It Works
This is probably the most widespread of the advantage slot machines. As you play, the appearance of a green stamp with a number on the reels adds that number of stamps to a book. The stamps have a multiplier (1X, 2X, 5X) that multiplies the number of stamps that are collected. It takes 1,200 stamps to fill a book. Once a book is filled, you are given the option to continue collecting or to play the bonus games.
What To Look For
If the game has 600 or more stamps in a book, it is positive. There is one stamp displayed in the book for each 100 stamps collected, so look for six stamps. Six stamps is one row or half a book. The actual number of stamps is also displayed near the books.
How To Play
Play 25 lines at one credit per line until you play the free games. This amounts to 25¢ a spin for a 1¢ machine, 50¢ a spin for 2¢ machines and $1.25 a spin for 5¢ machines. Once you fill a book (1,200 stamps), you will be given a choice to play free games or to continue filling another book. Play the free games. DO NOT continue filling another book.
Bankroll Requirements
Your minimum bankroll must be at least 2,000 credits. This amounts to $20 for a 1¢ game, $40 for a 2¢ game and $100 for a 5¢ game.
Comments
Most S&H Green Stamp games have a feature where you can immediately stop the spinning by hitting the spin button. Take advantage of this feature to minimize the time spent playing this game. The faster you play the better for you. Get your winnings and leave.
This game is fairly volatile. You will tend to have many smaller wins and losses with occasional fairly large wins and losses. Donâ??t let a losing game tempt you to stop play before you collect the free games.
Double Diamond Mine
How It Works
There are three shafts that hold diamonds. A diamond is added to a shaft when the corresponding reel contains a diamond symbol. When a shaft is filled, you collect the bonus. Once you collect the bonus and the shaft is emptied, re-evaluate whether you have an advantage or not.
What To Look For
This game is positive when any of the following is true.
1 shaft contains 9 diamonds
2 shafts contain 8 diamonds each
3 shafts contain 7 diamonds each
How To Play
Play one credit per spin until you collect the bonus. This amounts to 25¢ a spin for the standard 25¢ machine.
Bankroll Requirements
Your minimum bankroll must be at least 80 credits. This amounts to $20 for the 25¢ game.
Comments
This game is not very volatile. The games tend to be fairly short. You will tend to win most games, sometimes for a relatively large amount. Losses tend to be fairly small.
Fishinâ?? for Cash
How It Works
Fishinâ?? for Cash works exactly the same as Double Diamond Mine and Triple Diamond Mine, except fish are used instead of diamonds. There are three columns that hold fish. A fish is added to a column when the corresponding reel contains a fish symbol. When a column is filled, you collect the bonus. Once you collect the bonus and the column is emptied, you then re-evaluate whether you have an advantage or not.
What to Look For
This game is positive when any of the following is true:
1 column contains 9 fish
2 columns contain 8 fish each
3 columns contain 7 fish each
How To Play
Play 1 credit per spin until you collect the bonus. This amounts to 25¢ a spin for the standard 25¢ machine.
Bankroll Requirements
Your minimum bankroll must be at least 80 credits. This amounts to $20 for the 25¢ game.
Comments
This game is not very volatile. Games tend to be fairly short. You will tend to win most games, sometimes for a relatively large amount. Losses tend to be fairly small.
Wild Cherry Bonus Pie
How It Works
A Wild Cherry symbol in one of the nine visible reel positions (3 rows, 3 reels) adds a cherry to the corresponding section of the pie. Each section requires 6 cherries to fill itâ??54 cherries to fill the entire pie.
When a section of the pie is already full, the cherries are added to the corresponding section of a bonus pie. When the main pie is filled, the player collects a random jackpot (25-250 credits) and a bonus equal to the number of cherries in the bonus pie. The bonus pie then replaces the big pie and the bonus pie is emptied.
What To Look For
This game is positive when 5 cherries (or fewer than 5 cherries) are needed to complete the entire pie. They could be needed in one to five different sections. It is the total number of cherries needed that is important.
How To Play
Play 1 credit per spin until you collect the bonus. This amounts to 25¢ a spin for the standard 25¢ machine. If there are two or more cherries required in each of the unfilled sections, play 2 credits per spin as you will get 2 cherries when you land on the needed section. Only bet 2 credits per spin if each of the unfilled sections requires 2 or more cherries to fill them.
Bankroll Requirements
Your minimum bankroll must be at least 400 credits. This amounts to $100 for the 25¢ game.
Comments
This game has some volatility. It may take quite some time to fill the pie and collect the bonus. Wins and losses tend to vary considerably. If you follow the rules completely, the game will never be positive after you collect the bonus because at least one section of the new pie will have no cherries in it, therefore requiring six cherries to fill that section. Since the game is not positive until only five cherries are required to fill the pie, do not continue playing this game after collecting the bonus.
Now you know how to make money playing advantage slot machines. Using a little knowledge, you are now in a position to beat the casinos at a game where other casino players usually get trouncedâ??and you can make money consistently from these former one-armed bandits, too.
You have to make sure you have enough money with you to play the game until you collect. I gave you minimum bankrolls to go with each machine, but those are just minimums. I bring more with me so I donâ??t ever panic when I am playing.
Yes, you will have losing sessions. Because a machine is positive during your play does not mean you are absolutely guaranteed to win. But it means you will win more than you lose over time. That is really what it is all about, isnâ??t it? Winning is the most fun!
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Frank Scobleteâ??s newest books are Slots Conquest: How to Beat the Slot Machines, featuring advantage-play slots; and Casino Craps: Shoot to Win, which comes with a DVD showing unedited, controlled throws. Cutting Edge Craps: Advanced Strategies for Serious Players and Beat Blackjack Now are available from Amazon.com, your favorite bookstore or by mail by calling 1-800-944-0406.
Advantage gambling, or advantage play, refers to legal methods, in contrast to cheating in casinos, used to gain an advantage while gambling. The term usually refers to house-banked games, but can also refer to games played against other players, such as poker. Someone who practises advantage gambling is often referred to as an advantage player, or AP. Unlike cheating, which is by definition illegal, advantage play exploits innate characteristics of a particular game to give the player an advantage relative to the house or other players. While not illegal, advantage play is often discouraged and some advantage players may be banned by certain casinos.
A skillful or knowledgeable player can gain an advantage at a number of games. Card games have been beaten by card sharps for centuries. Some slot machines and lotteries with progressive jackpots can eventually have such a high jackpot that they offer a positive return or overlay when played long term, according to the gambling mathematics. Some online games can be beaten with bonus hunting.
Sports and horse betting can be beaten by placing arbitrage bets, which involve placing bets at different bookmakers who are offering different lines. Many online sports books now offer bonuses like free bets or free money. These bonuses usually come with a stipulation that the bettor place a certain number of bets. For example, a site may offer a bettor $50 free if they deposit $100 and place a total of $1000 in bets. These can reduce the vig taken by the house or even offer the bettor a small advantage.[citation needed]
Another form of advantage can be found by betting the 'middle' on a sports event. This situation occurs when two bookmakers are offering different lines on the same event, or if a bettor has placed a bet and the bookmaker changes the line. The bettor simply takes the most favorable lines at each bookmaker, and if the result of the contest is between the numbers, or in the 'middle', then the bettor wins both bets.
For example, Bookmaker A lists the Jets to be a 4-point favorite over the Bills. Bookmaker B has the Jets as just a 2-point favorite. The advantage player may bet the Bills +4 with Book A and then the Jets -2 with Book B. If the Jets win by 3, the advantage player collects on both bets. If the Jets win by either 2 or 4, the advantage player collects on one winning bet and the other 'push.' And if the Jets win or lose by any other total, the two bets cancel out, leaving the advantage player to pay only the vigorish on the bets. Given typical 10-cent lines, a middle need only win 1 time in 21 to break even, which is a realistic goal – the middle is always a plausible result since it is based on the actual strength of the teams. Middling is an example of line arbitrage.
Using special offers provided by bookmakers it is possible for a skilled bettor to put the odds in their favour. Special offers may include; cashback on specific events, enhanced odds and comp points. To profit from these specials, a skilled bettor will use betting, laying and dutching[1] to create their own book on an event that may not guarantee profit but will still put the odds in their favour instead of the bookmaker(s) involved. Sign up bonuses are also classed as special offers and can be used in a similar way to lock in a profit regardless of the result using the principles of matched betting.
Betting exchanges offer advantage players a chance to make a larger profit than possible with bookmakers because exchanges charge commission only on the net winnings[2] in a particular betting market. One way to make money on the exchanges is 'trading' - in the above example, the Jets might be a favorite decimal odds of 1.90 to defeat the Bills. If a 'trader' thinks these odds too long he may bet $1000 on the Jets, and should he prove correct and the odds on the Jets get shorter, 'lay off' by laying, say, a $1016 bet against the Jets at 1.87. If the Jets win, he collects $900 on his bet on the Jets and pays out approximately $884 on the bet he laid against the Jets. If the Jets lose, he loses his $1000 stake on the Jets but keeps the $1016 stake on the bet he laid against the Jets. Either way, the 'trader' makes a $16 profit and he will pay a commission only on that profit (usually not more than 5% or 80 cents in this example) for a net profit of $15.20 regardless of the result. Of course, if the odds go the wrong way the 'trader' may lose money but most exchanges do not charge a commission in the event of a net loss.
Blackjack and other table games can usually be beaten with card counting, hole carding, shuffle tracking, edge sorting, or several other methods. The players most skilled in these techniques have been nominated to the Blackjack Hall of Fame. Some video poker games, such as full pay Deuces Wild, can be beaten by the use of a strategy card[3] devised by computer analysis of the game and often for sale in casino gift shops. And similar to the Blackjack Hall of Fame, there is an internet 'Video Poker Hall of Fame'.[4]
Poker can offer a long-term advantage to a skilled player because it is played against other players and not against the house. The casino usually takes a rake (commission) or a time charge. Whether a poker player can win enough from the game to cover the rake and make a profit depends, aside from the rake level, not only on the player's skill, but also on the opposition's lack thereof - the degree of difficulty can vary widely from casino to casino. Tables with relatively easy opposition are referred to as 'soft.'
There is another advantage to playing poker as opposed to games where play is against the house: since the house has no direct interest in the outcome of a poker game, successful poker players can operate openly without risk of being banned by casinos.
While in the short term luck primarily determines a poker player's results, over the long term the skilled player will invariably profit if playing against weaker competition. A player can profit from their skill in many ways. For example, by understanding pot odds and implied odds, a player can assess whether it will be profitable to chase a flush or straight draw. Identifying exploitable patterns in an opponent's play also gives the skilled player an edge. For example, a weak opponent might almost never bluff, or might bluff far too often. Or an opponent might make huge bets only as bluffs, and make smaller bets with good hands (or vice versa). If a skilled player notices these patterns in an opponent's play, he or she can make better decisions when facing a bet from that player.
In live settings, some players will take advantage of tells, that is, opponent facial expressions and mannerisms that may give away information about the strength of the player's hand. Skilled players use all available information (not only an opponent's actions earlier in a hand, but also his or her actions during previous hands) to assess which action will be most profitable, be it a call or a fold, a bluff or a bet for value.
Experts disagree about whether or not an advantage can be gained at some other games. One example is dice control. Authors Stanford Wong[5] and Frank Scoblete[6] have stated that by setting and throwing the dice in a certain way players can alter the odds at the game of craps enough to gain an advantage.
In the Japanese game of pachinko, there are numerous purported strategies for winning, the most reliable of which is to use inside information to learn which machines have the highest payout settings. Because of the 'Stock', 'Renchan', and tenjō systems, it is possible to make money by simply playing machines on which someone has just lost a huge amount of money. This is called being a 'hyena'. They are easy to recognize, roaming the aisles for a 'Kamo' ('sucker' in English) to leave their machine in a favorable mode.
'Angle shooting' is another type of advantage play. Despite 'angle shooting' being legal, it is possibly an unethical way to beat casino games. One way to get an advantage at a casino is 'hole carding' where a player tries to look at the dealer's hole card in blackjack and then uses that information to play their hand differently.[7] This clearly gives an advantage to the player since knowing your opponent's cards reduces the risks involved in the game. Taking advantage of incorrect payouts is another example of angle shooting. For example, if an inexperienced dealer pays 2 to 1 on a blackjack instead of 3 to 2, not correcting him or her is also taking advantage of an incorrect payout.[8]
'Angle shooting' can also happen in poker. For instance, in no-limit poker a player may hide high denomination chips behind stacks of low denomination chips, giving off an appearance that their stack is less powerful than it really is. Another example is making an illegal move, which the player may later declare void if it suits them. While angle shooting is seen as 'fair game' in games against the house, it is heavily frowned upon in games where players compete with other players, as it ruins the table atmosphere, makes the game less appealing to novice players, and is not in the spirit of the game.[9]
Casinos and playrooms continually create new rules to defeat angle shooting techniques.[9]
Comp hustling can be another form of advantage gambling. Players, known as comp hustlers or comp wizards, who play games with a low house advantage or low bet size such as penny slots, can get more than their expected loss in free items from the casino.[10] Many advantage players also take steps to maximize the comps they receive from their play.[11]
Roulette wheels with manufacturing defects or uneven wear may land on some numbers with a statistically significantly greater frequency. It is sometimes possible, through large numbers of observations, or noting patterns of wear on the wheel's surface, to determine when this is the case and bet accordingly.[12] Physician Richard Jarecki was able to exploit this to great effect at European casinos in the 1960s and 1970s.[12]
Casinos sometimes take measures to thwart players who they believe pose a threat to them, especially card-counters or hole-card players. However, some casinos tolerate card-counters who do not bet large amounts, who are not good at counting, or who do not use a large betting spread.
Some countermeasures include shuffling when the deck is favorable to the player, imposing betting limits, 'backing off' players by asking them not to play blackjack any more, or asking a player to leave the casino. In New Jersey, a player may not be asked to leave a table for counting cards, although the house may still impose betting limits or shuffle sooner.
Players caught counting cards or hole-carding ultimately may find themselves listed in the Griffin Book and become unwelcome in most casinos.[citation needed] The Griffin Book was sued,[13] but there are other substitutes today.
In the past, video poker and skillful progressive slot machine players were rarely ejected for winning, but the practice is common today.[14] They may have their comps reduced or eliminated.[15]
Skillful sports bettors, known as 'sharps', may have their betting limits reduced and may not be allowed to take advantage of bonuses at online sports books. Instead, skillful sports bettors may rely on 'runners' to place and collect their bets.
Craps players are often stopped from playing if the dice fail to bounce off the back wall of the table.[16]
Advantage players abide by the established rules of the game and thus, in most jurisdictions, are not regarded as committing fraud against the casino. So, while they may face the above casino-imposed sanctions, they are able to operate without the threat of criminal prosecution for their behavior. This is not the case in all jurisdictions, however, and some advantage players have reported more aggressive countermeasures being taken even in well known gambling locations like Monte Carlo.[17]